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Editor's Note: This article was originally printed in the 2008 Scientific American Special Report on Robots. It is being published on the Web as part of ScientificAmerican.com's In-Depth Report on Robots.
Sometime early in this century the intelligence of machines will exceed that of humans. Within a quarter of a century, machines will exhibit the full range of human intellect, emotions and skills, ranging from musical and other creative aptitudes to physical movement. They will claim to have feelings and, unlike today’s virtual personalities, will be very convincing when they tell us so. By around 2020 a $1,000 computer will at least match the processing power of the human brain. By 2029 the software for intelligence will have been largely mastered, and the average personal computer will be equivalent to 1,000 brains.
Once computers achieve a level of intelligence comparable to that of humans, they will necessarily soar past it. For example, if I learn French, I can’t readily download that learning to you. The reason is that for us, learning involves successions of stunningly complex patterns of interconnections among brain cells (neurons) and among the concentrations of biochemicals known as neurotransmitters that enable impulses to travel from neuron to neuron. We have no way of quickly downloading these patterns. But quick downloading will allow our nonbiological creations to share immediately what they learn with billions of other machines. Ultimately, nonbiological entities will master not only the sum total of their own knowledge but all of ours as well.
As this happens, there will no longer be a clear distinction between human and machine. We are already putting computers—neural implants—directly into people’s brains to counteract Parkinson’s disease and tremors from multiple sclerosis. We have cochlear implants that restore hearing. A retinal implant is being developed in the U.S. that is intended to provide
at least some visual perception for some blind individuals, basically by replacing certain visual-processing circuits of the brain. A team of scientists at Emory University implanted a chip in the brain of a paralyzed stroke victim that allowed him to use his brainpower to move a cursor across a computer screen.
In the 2020s neural implants will improve our sensory experiences, memory and thinking. By 2030, instead of just phoning a friend, you will be able to meet in, say, a virtual Mozambican game preserve that will seem compellingly real. You will be able to have any type of experience—business, social, sexual—with anyone, real or simulated, regardless of physical proximity.
How Life and Technology Evolve
To gain insight into the kinds of forecasts I have just made, it is important to recognize that information technology is advancing exponentially. An exponential process starts slowly, but eventually its pace increases extremely rapidly. (A fuller documentation of my argument is contained in my recent book The Singularity Is Near.)
The evolution of biological life and the evolution of technology have both followed the same pattern: they take a long time to get going, but advances build on one another, and progress erupts at an increasingly furious pace. We are entering that explosive part of the technological evolution curve right now.
Consider: It took billions of years for Earth to form. It took two billion more for life to begin and almost as long for molecules to organize into the first multicellular plants and animals about 700 million years ago. The pace of evolution quickened as mammals inherited Earth some 65 million years ago. With the emergence of primates, evolutionary progress was measured in mere millions of years, leading to Homo sapiens perhaps 500,000 years ago.
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