A decade ago IBM's chess program, Deep Blue, beat world champion Garry Kasparov in a six-game match. The event marked a milestone, forcing humans to yield dominance of yet another strategic diversion. Only the Asian board game Go seemed to be computer science's Achilles' heel: humans could soundly beat the machines. A new algorithm can now take on strong human players--and win.
This article was originally published with the title Silicon Smackdown.