Video games, e-readers, smart phones and other gadgets have changed the way we interact with each other and the world around us. What's next?
March 5, 2010 |
Scientific American Magazine
An upcoming Federal Communications Commission decision should improve high-speed Internet access in the U.S., which has fallen behind other nations
The software company studied the human body to train its latest motion-tracking gaming technology to work without the need for controllers
Features
As major TV manufacturers prepare to role out stereoscopic 3-D displays that require glasses, researchers are experimenting with ways of delivering 3-D to the naked eye
Features
Perceptive Pixel chief scientist Jefferson Han has big plans for changing how people use computers
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SciBX: Science-Business eXchange, a joint publication from the makers
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The Seeker desires a method for producing pseudoephedrine products in such a way that it will be extremely difficult for clandestine che
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