Conference proceedings were removed from subscription databases after a scientist revealed they were computer-generated
The future of technology was relatively easy to foresee. Human nature wasn’t
Before Jan Koum sold his company, WhatsApp, to Facebook for a mind-numbing $19 billion, he had a Post-It note affixed to his deskput there by WhatsApp co-founder Brian Actonthat set out the companys philosophy: No ads, no games, no gimmicks...
Over the course of four weeks students developed prototypes of devices meant to bridge the gap between human and machine
Reviews and recommendations from Scientific American
For the first time, an X PRIZE is offering award money to participants during a competition
Video games could transform education. But first, game designers, teachers and parents have to move beyond both hype and fear
Technology is making it harder for word thieves to earn outrageous fortunes
Like the convenience of storing your stuff online? Remember these four crashes, and proceed with caution
Should we use a device to become smarter, more attentive versions of ourselves?
Smart, networked devices around the home could help the elderly remain independent
The principles underlying the U.S. approach to government-funded research and development remain solid—but the world has changed
Scholarly articles in digital forms overtook printed ones, but academics spent less time on each.
Online services are no longer optional. So who's in control of your data?
Old business models and outdated regulations are preventing real progress in the health care industry
Can data brokers be trusted to regulate themselves?
A prototype gaming system being developed by scientists in Austria is taking virtual reality to a new level, allowing gamers to physically walk or run through their virtual world
Live from the 2014 World Economic Forum annual meeting in Davos, Switzerland