## Mathematical Games

On the cyclical curves generated by wheels that roll along wheels

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On the cyclical curves generated by wheels that roll along wheels

September 1, 1970 — Martin Gardner

Backward run numbers, letters, words and sentences until boggles the mind

August 1, 1970 — Martin Gardner

Diophantine analysis and the problem of Fermat's legendary last theorem

July 1, 1970 — Martin Gardner

Of optical illusions, from figures that are undecidable to hot dogs that float

May 1, 1970 — Martin Gardner

Some mathematical curiosities embedded in the solar system

April 1, 1970 — Martin Gardner

Cyclic numbers and their properties, and answers to last month's problems

March 1, 1970 — Martin Gardner

*Nine new puzzles to solve, some answers and addenda*

February 1, 1970 — Martin Gardner

The abacus: primitive but effective digital computer

January 1, 1970 — Martin Gardner

A handful of combinatorial problems based on dominoes

December 1, 1969 — Martin Gardner

A new pencil-and-paper game based on inductive reasoning

November 1, 1969 — Martin Gardner

A numeranalysis by Dr. Matrix of the lunar flight of Apollo 11

October 1, 1969 — Martin Gardner

Geometric constructions with a compass and a straightedge, and also with a compass alone

September 1, 1969 — Martin Gardner

Simplicity as a scientific concept: Does nature keep her accounts on a thumbnail?

August 1, 1969 — Martin Gardner

Tricks, games and puzzles that employ matches as counters and line segments

July 1, 1969 — Martin Gardner

Random walks, by semidrunk bugs and others, on the square and on the cube

June 1, 1969 — Martin Gardner

An octet of problems that emphasize gamesmanship, logic and probability

April 1, 1969 — Martin Gardner

*Boolean algebra, Venn diagrams and the propositional calculus*

February 1, 1969 — Martin Gardner

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