From getting samples through customs to siphoning gas in the desert, the skills researchers need to develop for their work often extend far outside the traditional classroom
Giving young people the chance to plan the nitty-gritty details of a hypothetical research project can offer a low-stakes way to initiate conversations about money management
Opening the lab door to alternative education, therapeutic emotional support, special needs and behaviorally nonconforming students shows potential benefits that reach far beyond report cards
Visiting museums as a kid leaves you with so much more than just the sum of the exhibits
Can a card game make interdisciplinary synthesis and critical thinking fun?
From supervillains to Sunday book club, books and movies provide low-stakes chances to build the constructive conversational skills we need for more important debates later on.
The KIBO robot tries to balance the huge potential young children have for learning with the physical realities of how they like to play.
The MilliporeSigma Curiosity Cube traveled more than ~18,000 miles in its inaugural year, packing science and scientists into a bright yellow box.
With kids home from school and snow on the ground, its a great time for some wintertime STEM exploration
Encouraging the budding scientist in your life doesn't have to mean getting your hands on the latest gadgets
The holidays can provide a yearly reminder that all the learning we have to do as we grow up leads to a lot of important highs and lows
Sometimes it take a little bit of humor to see that clear ideas can get buried inside convoluted sentences
Looking into the source of your holiday meal may lead to more questions than answers—and that can be a good thing
Still looking for ways to take chances, make mistakes and get messy 20 years later
We want to help kids become better observers, but some of our natural cognitive shortcuts mean that we need to give ourselves reasons to pay attention
Building outrageous yearly decorations for Halloween provided important lessons not just about design and engineering, but also embracing things that make you happy even when others might be inclined to judge
Free-play modes on 1990's video games provided a special opportunity for a generation of kids to mentally romp around an unfettered digital landscape.
Informal introductions to new ideas can open doors for participation in citizen science – like tracking local bird populations – long after a particular program ends.
More than 100,000 students around the country were expected to explore Incredible Wearables in the program's exciting 10th year.
Learning how to balance strategy, practice, programming and teamwork at robotics camp